Swirling-Sweepers: Constant Volume Modeling
In 12th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2004. Séoul, Corée du Sud, octobre 2004. pages 10–15. 2004. Best paper award.
Swirling sweepers is a new method for modeling shapes while preserving volume. The artist describes a deformation by dragging a point along a path. The method is independant of the geometric representation of the shape. It preserves volume and avoids self-intersections, both local and global. It is capable of unlimited stretching and the deformation can be controlled to affect only a part of the model. We argue that all of these properties are necessary for interactive modeling if the user is to have the impression that he ir she is shaping a real material. Our method is the first to implement all five.
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BibTex References
@inproceedings{ACWK04a,
author = {Alexis Angelidis and Marie-Paule Cani and Geoff Wyvill and Scott King},
title = {Swirling-Sweepers: Constant Volume Modeling},
booktitle = {12th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2004, October, 2004},
address = {S\'eoul, Cor\'ee du Sud},
pages = {10--15},
note = {Best paper award},
month = oct,
year = 2004
}
author = {Alexis Angelidis and Marie-Paule Cani and Geoff Wyvill and Scott King},
title = {Swirling-Sweepers: Constant Volume Modeling},
booktitle = {12th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2004, October, 2004},
address = {S\'eoul, Cor\'ee du Sud},
pages = {10--15},
note = {Best paper award},
month = oct,
year = 2004
}
