GPU Improvements on the sorting and projection of tetrahedral meshes for direct volume rendering
In Pacific Visualization Symposium 2008, PacificVis 2008. IEEE VGTC, Kyoto, Japon, mars 2008. Poster session.
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BibTex References
@unpublished{E-BarBon08,
author = {S\'ebastien Barbier and Georges-Pierre Bonneau},
title = {GPU Improvements on the sorting and projection of tetrahedral meshes for direct volume rendering},
organization = {IEEE VGTC},
address = {Kyoto, Japon},
note = { Talk given at Pacific Visualization Symposium 2008, PacificVis 2008. Poster session},
month = mar,
year = 2008
}
author = {S\'ebastien Barbier and Georges-Pierre Bonneau},
title = {GPU Improvements on the sorting and projection of tetrahedral meshes for direct volume rendering},
organization = {IEEE VGTC},
address = {Kyoto, Japon},
note = { Talk given at Pacific Visualization Symposium 2008, PacificVis 2008. Poster session},
month = mar,
year = 2008
}
